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NeXus: Behavioural Realism in Mixed Reality Scenarios through Virtual Sensing
Date Issued
2005-10-17
Date Available
2013-08-14T13:23:31Z
Abstract
This paper aims to demonstrate how behavioural
realism can be achieved by situating
intentional agents within an Augmented Reality
(AR) framework. We contest that imbuing
agents with the ability to virtually sense the
world within which they are situated produces
a heightened sense of behavioural realism. We
introduce the reader to NeXuS, a framework
for the development of AR applications that
depends upon these concepts to create a rich
interactive environment whereby traditional
boundaries between the virtual and physical
domain may be overcome.
Type of Material
Conference Publication
Language
English
Status of Item
Peer reviewed
Conference Details
18th Annual Conference on Computer Animation and Social Agents (CASA 2005) , Hong Kong, China, October 17-25, 2005
This item is made available under a Creative Commons License
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