Exergaming : a future of mixing entertainment and exercise assisted by mixed reality agents
23T11:51:33Z February 2011
Childhood obesity [Lung and Initiative, 2000] has become a major problem for many countries in recent years and addressing the obesity epidemic remains an outstanding public health issue. Childhood especially in developed countries become one which is synonymous with abundance. Not only food is in abundance but also is Entertainment. Many blame this increase on a lack physical activity on entertainment, in particular on Video Games [Vandewater et al., 2004]. Entertainment in the future need not exaggerate this problem but become a solution, called Exergaming. Exergaming is the combination of words “Exercise” and “Gaming” and its objective is to motivate people to participate in exercise regimes.
Science Foundation Ireland
National Digital Research Centre
Type of Material
ACM Computers in Entertainment (CIE) Magazine
Copyright (Published Version)
2010 ACM, Association for Computing Machinery, Inc.
Subject – LCSH
Obesity in children--Prevention
Computer games--Health aspects
Status of Item
This item is made available under a Creative Commons License