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Web3: The gentrified carnival?
Author(s)
Date Issued
2024-07-01
Date Available
2024-07-19T11:11:21Z
Abstract
Web3 reflects and instantiates the ‘ludic turn’ of the last few decades, where identity is increasingly forged through play and games rather than through work. The ludic is especially evident in the Bitcoin ecosystem, where the elements of the carnivalesque – play, anarchy, dissimulation, vulgar language, and excessive consumption – are pervasive. These elements may also be divined in Web3, though they are less ubiquitous, which suggests that Web3 is perhaps best seen as a gentrified carnival.
Type of Material
Book Chapter
Publisher
Emerald
Series
Research in the Sociology of Organizations
Vol. 89
Copyright (Published Version)
2024 the Author
Language
English
Status of Item
Peer reviewed
Journal
DuPont, Q., Kavanagh, D. and Dylan-Ennis, P. (eds.). Defining Web3: A Guide to the New Cultural Economy
ISBN
978-1-83549-600-8
This item is made available under a Creative Commons License
File(s)
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Name
13_kavanagh.pdf
Size
217.13 KB
Format
Adobe PDF
Checksum (MD5)
7d555dac1069a4981a1e2fe666d4bd4c
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