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  5. A virtual rehabilitation system for wobble board balance training with children
 
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A virtual rehabilitation system for wobble board balance training with children

Author(s)
Fitzgerald, Diarmaid  
Trakarnratanakul, Nanthana  
Conroy, Luke  
Nixon, Paddy  
Caulfield, Brian  
Uri
http://hdl.handle.net/10197/1248
Date Issued
2008-08
Date Available
2009-07-14T15:56:06Z
Abstract
Virtual reality-based computer games may be a
useful way to develop motor skills and increase activity levels in
children. We have developed an interactive computer platform
where users must tilt a wobble board to complete on-screen
computer game tasks. We have conducted a pilot study with 81
school children who played the game and used a questionnaire
to gather information on children’s enjoyment levels and
perceptions of the system. Findings showed a high level of
enjoyment with the game and provided useful information for
future research and development.
Sponsorship
Science Foundation Ireland
Type of Material
Conference Publication
Publisher
IEEE
Copyright (Published Version)
2008 IEEE
Subject – LCSH
Motor ability in children
Computer games--Therapeutic use
Rehabilitation technology
Exercise therapy--Technological innovations
Virtual reality--Therapeutic use
DOI
10.1109/ICVR.2008.4625129
Web versions
http://dx.doi.org/10.1109/ICVR.2008.4625129
Language
English
Status of Item
Peer reviewed
Journal
Virtual Rehabilitation, 2008
Conference Details
Poster presentation at Virtual Rehabilitation 2008 (formerly IWVR), August 25-27 2008, British Columbia, Canada
ISBN
978-1-4244-2700-0
This item is made available under a Creative Commons License
https://creativecommons.org/licenses/by-nc-sa/1.0/
File(s)
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Fitzgerald_virtual_rehabilitation_system_VR2008%20Vancouver.pdf

Size

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Format

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Checksum (MD5)

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Owning collection
Computer Science Research Collection
Mapped collections
CLARITY Research Collection

Item descriptive metadata is released under a CC-0 (public domain) license: https://creativecommons.org/public-domain/cc0/.
All other content is subject to copyright.

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