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Solving Sudoku with the GAuGE System
Author(s)
Date Issued
2006-04-12
Date Available
2017-02-06T16:45:21Z
Abstract
This paper presents an evolutionary approach to solving Sudoku puzzles. Sudoku is an interesting problem because it is a challenging logical puzzle that has previously only been solved by computers using various brute force methods, but it is also an abstract form of a timetabling problem, and is scalably difficult. A different take on the problem, motivated by the desire to be able to generalise it, is presented. The GAuGE system was applied to the problem, and the results obtained show that its mapping process is well suited for this class of problems.
Type of Material
Conference Publication
Publisher
Springer
Start Page
213
End Page
224
Series
Lecture Notes in Computer Science
Copyright (Published Version)
2006 Springer
Language
English
Status of Item
Peer reviewed
Journal
Collet, P., Tomassini, M., Ebner, M., Gustafson, S., and Ekart, Aniko (eds.). Proceedings 9th European Conference Genetic Programming (EuroGP 2006) (Volume 3905)
Conference Details
9th European Conference Genetic Programming (EuroGP 2006), Budapest, Hungary, 10-12 April 2006
ISBN
9783540331445
This item is made available under a Creative Commons License
File(s)
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Name
sudoku.pdf
Size
294.93 KB
Format
Adobe PDF
Checksum (MD5)
8a7558c51fcfd69d61a8c75d644154da
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