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Development and user evaluation of a virtual rehabilitation system for wobble board balance training
Date Issued
2008
Date Available
2009-06-18T13:49:49Z
Abstract
We have developed a prototype virtual reality based balance training system using a single inertial orientation sensor attached to the upper surface of a wobble board. This input device has been interfaced with an open source computer game known as Neverball. Users can exercise with the system by standing on the wobble board and tilting it to control an on-screen environment. To evaluate the usability our prototype system we undertook a user evaluation study on twelve healthy novice participants. Participants were required to set up the system using an instruction manual and then perform balance exercises with the system. Following this period of exercise a post hoc usability evaluation questionnaire know as VRUSE was completed by participants. Results indicated a high level of usability in all categories evaluated.
Sponsorship
Science Foundation Ireland
Type of Material
Conference Publication
Publisher
IEEE Press
Copyright (Published Version)
2008, IEEE
Subject – LCSH
Virtual reality--Therapeutic use
Rehabilitation technology--Evaluation
Computer games--Therapeutic use
Exercise therapy--Technological innovations
Web versions
Language
English
Status of Item
Peer reviewed
Journal
Proceedings of the 30th Annual International Conference of the IEEE Engineering in Medicine and Biology Society : personalized healthcare through technology
Conference Details
30th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, Vancouver, August 20-24, 2008
ISBN
978-1-4244-1814-5
This item is made available under a Creative Commons License
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Name
fitzgerald.pdf
Size
298 KB
Format
Adobe PDF
Checksum (MD5)
ccaf40f214e54e11303b6701781573ae
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