Freegaming: Mobile, Collaborative, Adaptive and Augmented ExerGaming

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Title: Freegaming: Mobile, Collaborative, Adaptive and Augmented ExerGaming
Authors: Gorgu, Levent
Campbell, Abraham G.
McCusker, Kealan
Dragone, Mauro
O'Grady, Michael J.
O'Connor, Noel E.
O'Hare, G. M. P. (Greg M. P.)
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Date: 2012
Abstract: Addressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of Exercise and Gaming, the objective is to motivate people participate in exercise regimes, usually in their home environment. In this article a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.
Type of material: Journal Article
Publisher: IOS Press
Copyright (published version): 2012 IOS Press and the authors
Keywords: Mobile multimediaAugmented realityExergamingPervasive healthMultiagent systems
DOI: 10.3233/MIS-2012-00147
Language: en
Status of Item: Peer reviewed
Appears in Collections:Computer Science Research Collection

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