A Game with a Purpose for Recommender Systems
|Title:||A Game with a Purpose for Recommender Systems||Authors:||Smyth, Barry
|Permanent link:||http://hdl.handle.net/10197/9973||Date:||11-Nov-2015||Online since:||2019-04-16T09:13:46Z||Abstract:||Recommender systems learn about our preferences to make targeted suggestions. In this paper we outline a novel game with-a-purpose designed to infer preferences at scale as aside-effect of gameplay. We evaluate the utility of this data in a recommendation context as part of a small live-user trial.||Funding Details:||Science Foundation Ireland||Type of material:||Conference Publication||Publisher:||AAAI||Copyright (published version):||2015 Association for the Advancement of Artificial Intelligence||Keywords:||Recommender Systems; Targeted suggestions||Other versions:||https://www.humancomputation.com/2015/||Language:||en||Status of Item:||Peer reviewed||Is part of:||Gerber, E., Ipeirotis, P. (eds.). Proceedings of the Third AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2015)||Conference Details:||The Third AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2015), San Diego, California, 8-11 November 2015|
|Appears in Collections:||Insight Research Collection|
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