A Game with a Purpose for Recommender Systems

DC FieldValueLanguage
dc.contributor.authorSmyth, Barry-
dc.contributor.authorRafter, Rachael-
dc.contributor.authorBanks, Sam-
dc.date.accessioned2019-04-16T09:13:46Z-
dc.date.available2019-04-16T09:13:46Z-
dc.date.copyright2015 Association for the Advancement of Artificial Intelligenceen_US
dc.date.issued2015-11-11-
dc.identifier.urihttp://hdl.handle.net/10197/9973-
dc.descriptionThe Third AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2015), San Diego, California, 8-11 November 2015en_US
dc.description.abstractRecommender systems learn about our preferences to make targeted suggestions. In this paper we outline a novel game with-a-purpose designed to infer preferences at scale as aside-effect of gameplay. We evaluate the utility of this data in a recommendation context as part of a small live-user trial.en_US
dc.description.sponsorshipScience Foundation Irelanden_US
dc.language.isoenen_US
dc.publisherAAAIen_US
dc.relation.ispartofGerber, E., Ipeirotis, P. (eds.). Proceedings of the Third AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2015)en_US
dc.subjectRecommender Systemsen_US
dc.subjectTargeted suggestionsen_US
dc.titleA Game with a Purpose for Recommender Systemsen_US
dc.typeConference Publicationen_US
dc.internal.webversionshttps://www.humancomputation.com/2015/-
dc.statusPeer revieweden_US
dc.neeo.contributorSmyth|Barry|aut|-
dc.neeo.contributorRafter|Rachael|aut|-
dc.neeo.contributorBanks|Sam|aut|-
dc.date.updated2018-04-26T14:16:28Z-
dc.identifier.grantid07/CE/I1147-
item.fulltextWith Fulltext-
item.grantfulltextopen-
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