Lennon, MickMickLennonScott, Mark J.Mark J.ScottCollier, MarcusMarcusCollierFoley, KarenKarenFoley2019-05-012019-05-01© 2015 Uni2015-06-24Journal of Environmental Planning and Management0964-0568http://hdl.handle.net/10197/10240Recent years have witnessed a wave of interest in the concept of green infrastructure (GI) as a means of applying an ecosystem approach to spatial planning practice; however, more limited attention has been paid to decision-making processes or tools to enhance GI within spatial plans and guidance. We address this deficit by reporting on the development and application of an interactive group-based methodology to enhance GI ‘thinking’ and interdisciplinary collaboration, drawing on the literature on the sociology of interactions. Our findings suggest that a game-based approach to GI problem-solving was successful in breaking down professional barriers by creating an informal learning arena, providing an enabling opportunity for participants to solve problems in an iterative, non-linear style to develop principles for action with transferability to ongoing plan formation. This style of problem-solving was characterised by shifting norms and routines of interaction, leading to problem re-framing and a search for alternative solutions.enThis is an Accepted Manuscript of an article published by Taylor & Francis in Journal of Environmental Planning and Management on 24 June 2015, available online: http://www.tandfonline.com/10.1080/09640568.2015.1042152Green infrastructureDeliberative methodsProblem-solvingDeveloping green infrastructure ‘thinking’: devising and applying an interactive group-based methodology for practitionersJournal Article59584386510.1080/09640568.2015.10421522018-10-302012-W-MS-12 21https://creativecommons.org/licenses/by-nc-nd/3.0/ie/