The Usefulness of Digital Badges in Higher Education - Exploring the Student Perspectives

Files in This Item:
File Description SizeFormat 
The_Usefulness_of_Digital_Badges_in_Higher_Education__Exploring_t.pdf963.32 kBAdobe PDFDownload
Title: The Usefulness of Digital Badges in Higher Education - Exploring the Student Perspectives
Authors: Dowling-Hetherington, LindaGlowatz, Matt
Permanent link: http://hdl.handle.net/10197/9691
Date: Dec-2017
Online since: 2019-03-26T12:02:34Z
Abstract: Many students entering higher education (HE) today have never known life without the internet. By the time students enter HE, many have been exposed to playing digital games and consider them a very useful learning tool. However, utilising gamification for student engagement and student learning in HE has not been investigated thoroughly, and this paper attempts to contribute to this emerging field of study as suggested by Gibson et al. (2015) and Reid et al. (2015). A survey investigating the usefulness of digital badges for student learning and engagement was distributed to two hundred and fifty-seven (275) undergraduate students at the College of Business, University College Dublin. The results suggest that the incorporation of digital badges into a module is beneficial as they can help students organise their study, maintain and track their progress, and motivate them to engage with module content throughout the semester. The survey results also provide some evidence that digital badges can make a positive contribution to student engagement within a module, particularly where they are directly linked with the module assessment requirements. Overall, digital badges have the potential to be a highly effective pedagogical tool that can also positively impact on the learning experience more generally.
Type of material: Journal Article
Publisher: Learning, Teaching and Technology Centre
Journal: Irish Journal of Academic Practice
Volume: 6
Issue: 1
Start page: 1
End page: 28
Copyright (published version): 2017 the Authors
Keywords: Digital badgesGamificationStudent learningStudent engagement
DOI: 10.21427/D7Z13C
Language: en
Status of Item: Peer reviewed
ISSN: 2009-7387
This item is made available under a Creative Commons License: https://creativecommons.org/licenses/by-nc-nd/3.0/ie/
Appears in Collections:Business Research Collection

Show full item record

Page view(s)

490
Last Week
14
Last month
checked on Feb 25, 2021

Download(s) 50

294
checked on Feb 25, 2021

Google ScholarTM

Check

Altmetric


If you are a publisher or author and have copyright concerns for any item, please email research.repository@ucd.ie and the item will be withdrawn immediately. The author or person responsible for depositing the article will be contacted within one business day.